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Effect

Three dozen ready-made effects from the game: an explosion, smoke, sparks, a trail. Pretty and entirely harmless

effect explosion 10 10 4 %ffaaff 0
Field What is in it
first which effect
second and third the point in tiles
fourth size or rotation — whichever this effect understands
fifth the colour
sixth extra data: for blockFall that is the falling block

It is a pure picture: no damage, no push, no change to the map. An explosion drawn by effect explosion touches nobody — explosion is for damage, and the two are easy to confuse.

Group Effects
warnings warn, cross
construction placeBlock, placeBlockSpark, breakBlock, breakProp, blockFall
shots shootSmall, shootBig, sparkShoot, sparkShootBig
smoke smokeSmall, smokeBig, smokeColor, smokeSquare, smokeSquareBig, smokeCloud, smokePuff
hits hit, hitSquare, spark, sparkBig
explosions explosion, sparkExplosion, crossExplosion, wave
other spawn, trail, vapor, drill, drillBig, lightBlock, bubble

Not every effect understands every field: some take a colour, some do not; some grow in size, some rotate. What does not apply simply has no effect — as with setmarker.

Unofficial fan project, not affiliated with Anuke. Mindustry sprites, fonts and translations © Anuke, used under GPL-3.0; Fira Code under OFL-1.1. Site code is GPL-3.0.