mlog.guide
An interactive course and sandbox for Mindustry's logic language. Every example runs right on the page.
What’s here
Section titled “What’s here”CourseOver a hundred lessons, from the processor window to units and the world processor. Every instruction has its own group, and every lesson has an example you can edit and run.
SandboxThe game's block editor, processors, displays, units and buildings. Slow time down, step through a program, or rewind it.
ReferenceAll 53 instructions with their parameters, built-in variables, sensor properties, status effects and game rules.
Source codeThe site's code on GitHub. Found a difference from the game? Open an issue.
How close is it to the game
Section titled “How close is it to the game”The interpreter and the world are ported from the Mindustry v160.4 sources rather than written from descriptions: a program behaves as it does in the game, down to rounding and execution order. The editor follows the game’s layout and uses its sprites and fonts.
The sandbox has no liquids, waves, weather or some combat effects. Lessons about those instructions say plainly that the example doesn’t run them.
The site is in beta.
Unofficial fan project, not affiliated with Anuke. Mindustry sprites, fonts and translations © Anuke, used under GPL-3.0; Fira Code under OFL-1.1. Site code is GPL-3.0.